Mobile gaming: consumer spending North America 2014, by device

Consumer spending on mobile games in North America as of August 2014, by device

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Release date

November 2014

Region

North America

Survey time period

August 2014

Number of respondents

3,500 respondents

Special properties

active mobile gamers

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Statistics on " Gaming monetization "

Other statistics that may interest you Gaming monetization

Overview

6

Free-to-play (F2P) games

5

Premium games

7

In-game purchases

8

In-game advertising

6

Gaming subscriptions

7

In-game monetization leaders

7

Spotlight: continuous monetization through live service games

8

Further related statistics

1
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